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Changing CLEO volume with game sfx volume
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Changing CLEO volume with game sfx volume
I wanna ask if theres a way to make the audio files in CLEO - PLAYLIST folder's volume change with the game sfx and radio volume from the options menu in the pause menu ??
koragg- Member
- Posts : 52
Join date : 2013-01-03
Age : 28
Location : Sofia, Bulgaria
Re: Changing CLEO volume with game sfx volume
if its not possible are there any audio files in the sfx that are rarely used so that i can replace them with the ones from CLEO - PLAYLIST folder (that way their volume will change with the game)
koragg- Member
- Posts : 52
Join date : 2013-01-03
Age : 28
Location : Sofia, Bulgaria
Re: Changing CLEO volume with game sfx volume
I think that's not possible but you may give a try by memory coding..Just an opinion..
Re: Changing CLEO volume with game sfx volume
i thought so my self but had to ask ;)
koragg- Member
- Posts : 52
Join date : 2013-01-03
Age : 28
Location : Sofia, Bulgaria
Re: Changing CLEO volume with game sfx volume
That's alright u are free to ask here..I ll be giving a try whether it could be done or not..
koragg- Member
- Posts : 52
Join date : 2013-01-03
Age : 28
Location : Sofia, Bulgaria
Re: Changing CLEO volume with game sfx volume
Yes now it is possible but you need to have the latest version of New Opcodes.cleo by DK22pac
After getting that use this opcode:
After getting that use this opcode:
- Code:
0D72: get_sfx_volume_to 0@ radio_volume_to NULL type TYPE_FLOAT
Re: Changing CLEO volume with game sfx volume
thanks for the opcode arjitsen but when i install this [You must be registered and logged in to see this link.] in my gta sa it says 0D72 not found (btw whats a SB sa folder :/)
koragg- Member
- Posts : 52
Join date : 2013-01-03
Age : 28
Location : Sofia, Bulgaria
Re: Changing CLEO volume with game sfx volume
You need to have the latest version: [You must be registered and logged in to see this link.]
SB sa folder is your Sanny builder folder(Where you have installed Sanny builder)
..put all SB sa folder files into Sanny builder\sa folder..
And newopcodes.cleo file into your CLEO Folder..
SB sa folder is your Sanny builder folder(Where you have installed Sanny builder)
..put all SB sa folder files into Sanny builder\sa folder..
And newopcodes.cleo file into your CLEO Folder..
Re: Changing CLEO volume with game sfx volume
i got NewOpcodes to work but now it says "not enough actual parameters" when i add the opcode to a cleo file or to the main.scm
koragg- Member
- Posts : 52
Join date : 2013-01-03
Age : 28
Location : Sofia, Bulgaria
Re: Changing CLEO volume with game sfx volume
it's not a .cs file as i tried to import the opcode to the main.scm
does it have to be in a different cleo file?
does it have to be in a different cleo file?
koragg- Member
- Posts : 52
Join date : 2013-01-03
Age : 28
Location : Sofia, Bulgaria
Re: Changing CLEO volume with game sfx volume
here's my script.Can you tell me what have i done wrong 'cause i can't compile it.
thread 'SOUND'
:SOUND_11
wait 0
if
Player.Defined($PLAYER_CHAR)
Player.CanMove($PLAYER_CHAR) = True
0D72: get_sfx_volume_to 0@ radio_volume_to NULL type TYPE_FLOAT
wait 0
jump @SOUND_11
thread 'SOUND'
:SOUND_11
wait 0
if
Player.Defined($PLAYER_CHAR)
Player.CanMove($PLAYER_CHAR) = True
0D72: get_sfx_volume_to 0@ radio_volume_to NULL type TYPE_FLOAT
wait 0
jump @SOUND_11
koragg- Member
- Posts : 52
Join date : 2013-01-03
Age : 28
Location : Sofia, Bulgaria
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