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REQUEST MOD THREAD

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MarioG
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REQUEST MOD THREAD Empty REQUEST MOD THREAD

Post by TheGodfather Thu Nov 29, 2012 9:26 pm

This is the REQUEST MOD THREAD.Ask your mod requests here...Do not spam other topics.
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Post by universetwisters Sat Dec 08, 2012 5:48 am

Hey dudes, Celestail recommended me to these forums Razz I won't go into too much detail (mainly not to bore you) but I'm planning a TC for GTA 4 called "Heartland", which features:

*Intimidating Punks!
*Tacky split-level houses!
*A Scottish lunatic!
*A town in Western Maryland to wreak havoc on!

If you're interested in helping me with this mod (I'm trying to learn 3D Modelling), add me on skype and we can get to business (my skype name is the same as my username here)
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Post by TheGodfather Mon Dec 10, 2012 1:11 pm

Welcome to the forum universaltwisters, I hope you would be getting some help soon..
Unfortunately ,I don't have GTA 4 but may be somebody else could help you..
Anyways you may introduce yourself at the introduction section..
By the way..BEST OF LUCK for your mod.. REQUEST MOD THREAD 522858411
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Post by universetwisters Thu Dec 13, 2012 4:30 am

arijitsen wrote:Welcome to the forum universaltwisters, I hope you would be getting some help soon..
Unfortunately ,I don't have GTA 4 but may be somebody else could help you..
Anyways you may introduce yourself at the introduction section..
By the way..BEST OF LUCK for your mod.. REQUEST MOD THREAD 522858411

Thanks dude! Spread the word around, if you know of any good IV modders! I need good guys for this!
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Post by BigTimeRush Sat Dec 22, 2012 1:53 am

I think this should be pinned
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Post by TheGodfather Sat Dec 22, 2012 9:44 am

Agree BigTimeRush

PINNED
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Post by WWEFAN Sun Dec 23, 2012 12:10 am

Can someone make some CLEO scripts for me?
I want GTA IV style loading screens for GTA SA. I have all the textures you may need.

IDEA:
Make a CLEO file, say ivloading.cs which is connected to a txd file in GTA_SA/models/txd folder. Name of txd file will be ivloading.txd in which all the character textures with alpha will exist.
The LOADSCS.txd will have all the backgrounds.
The ivloading.cs will move the images in ivloading.txd as the game loads.
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Post by BigTimeRush Sun Dec 23, 2012 12:14 am

gud idea bro !
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REQUEST MOD THREAD Empty Can someone make me this model?

Post by WWEFAN Sat Jan 05, 2013 2:24 pm

Can someone make this ped model for me? I have made it officially, but I want you to convert it to SA.
You can watch the screenshots [You must be registered and logged in to see this link.].
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Post by TheSpookyMan Sat Jan 05, 2013 4:42 pm

Hey Please give me the script of a mod by which Random actors/Peds attack and kill the cops near them...!!!!
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Post by MarioG Sat Jan 05, 2013 6:03 pm

Name: Switch Gangs.
Game: GTA : SA
Type: Cleo
Idea: You make 3 pedgrp.dat and 3 cargrp.dat files: the original, another one with Vagos replacing Grove and Grove replacing Vagos, and finally you do the same with ballas. You call them for example: pedgrp.dat/cargrp.dat and pedgrp2.dat/cargrp2.dat and pedgrp3.dat/cargrp3.dat. Now we go to Sanny Builder. You script this: Pick-up at Grove Street: set data pedgrp.dat and cargrp.dat. Pick-up at West Beach: set data pedgrp2.dat and cargrp2.dat. Pick-up Ballas House that you go to with Ryder in a mission to kill Ballas with a baseball bat: set data pedgrp3.dat and cargrp3.dat.
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Post by TheGodfather Sat Jan 05, 2013 11:30 pm

@Mario & @cell : Hmm..Your requests can be dealed with I ll try to make them ..
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Post by WWEFAN Thu Jan 24, 2013 4:54 pm

For my total conversion, GTA SA - IV,
I think that I need an island added to San Andreas. Will someone please do the work for me?
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Post by koragg Sun Jan 27, 2013 1:25 am

[You must be registered and logged in to see this link.]

can someone make this ship ^spawn at the center of the lake in back'o'beyond (like a building)
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Post by Wolf Sun Jan 27, 2013 2:30 am

koragg wrote:[You must be registered and logged in to see this link.]

can someone make this ship ^spawn at the center of the lake in back'o'beyond (like a building)
You can use [You must be registered and logged in to see this link.] to move, create the ship in Back o Beyond
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Post by koragg Sun Jan 27, 2013 3:53 am

Celestial Hyena wrote:
koragg wrote:[You must be registered and logged in to see this link.]

can someone make this ship ^spawn at the center of the lake in back'o'beyond (like a building)
You can use [You must be registered and logged in to see this link.] to move, create the ship in Back o Beyond

i can but is the whole ship one object or is it created out of several different objects?
and if it's one object where can i find it when i open MEd?
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Post by Wolf Sun Jan 27, 2013 9:21 pm

You can search for the object and place it where you want it but it's easier and quicker if you know the name or ID of the object[s] your placing

Here is the information of the Pirate ship:

Note it is made up of three objects

Ship:

ID: 8493
Name: pirtshp01_lvs
LOD object: lodtshp01_lvs
Image:

REQUEST MOD THREAD Pship

Ship Extras:

ID: 9159
Name: pirtshp02_lvs
LOD object: N/A
Image:

REQUEST MOD THREAD Pshipe

Ship Wires:

ID: 8981
Name: prtwires_lvs
LOD object: N/A
Image:

REQUEST MOD THREAD Pshipw

Back o Beyond IPL location: DATA/MAPS/country/countryW.IPL
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Post by koragg Mon Jan 28, 2013 12:22 am

awesome thanks a lot Celestial Hyena :)))
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Post by koragg Mon Jan 28, 2013 1:43 am

i've got a little problem with the .lod file. how can i search for .lod files as there is no "find" option like in IPL or IDE ?

P.S. the ship is invisible BUT solid :D
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Post by Wolf Mon Jan 28, 2013 2:04 am

Searching and placing objects work the same with LOD objects, did you save the IPL file after placing the objects?

Also it is best to place new objects in the IPL file of the scene so if you render countryW.IPL then it's best to place objects in countryW.IPL and remember to save after you finish
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Post by koragg Mon Jan 28, 2013 3:19 am

can you please make it visible for me 'cause i cant do it for some reason.
here are the files : [You must be registered and logged in to see this link.]
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Post by TheGodfather Tue Jan 29, 2013 8:06 pm

@Koragg: Do u need it as a CLEO mod or a map mod ??
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Post by koragg Wed Jan 30, 2013 1:04 am

as a map mod please @arijitsen
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Post by koragg Mon Feb 18, 2013 10:48 pm

hey i need a mod like the cars on water cheat in vice city for san andreas but to be activated automatically when the player's vehicle touches water and to be deactivated automatically when your vehicle is on surface (road, etc.) PLS I REALLY NEED A MOD LIKE THAT 'CAUSE IN ALL THE MODS THAT I FOUND YOU HAVE TO PRESS A BUTTON TO ACTIVATE/DEACTIVATE :/
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Post by MohitRobinson Fri Feb 22, 2013 6:39 pm

WWEFAN wrote:Can someone make some CLEO scripts for me?
I want GTA IV style loading screens for GTA SA. I have all the textures you may need.

IDEA:
Make a CLEO file, say ivloading.cs which is connected to a txd file in GTA_SA/models/txd folder. Name of txd file will be ivloading.txd in which all the character textures with alpha will exist.
The LOADSCS.txd will have all the backgrounds.
The ivloading.cs will move the images in ivloading.txd as the game loads.

but why cant u directly import textures to LOADSCS

REQUEST MOD THREAD 4198836628 REQUEST MOD THREAD 1752364502
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